Stages / District 6
Hyperpop Galaxy
Hyperpop Galaxy is a dance floor under the stars, and it is the final exam: everything you have met in the other five districts, together, and faster.
Levels 51 to 60. Ten levels: easy ones to start, a HARD level in the middle and a boss on the last.
Read the how to play guide first if you are new, and the boss guide before level 60.

The music
Hyperpop and drum and bass close the tour. Hyperpop is bright and chopped up; drum and bass runs at double time, so the beat bar flies. This is the district where Beat School calibration and a calm thumb matter most.
What you face
There is no single new guest here. Chestnuts, horn friends, party poppers, shinies and power-ups all appear, often in the same level. The skills from each district add up: read the chestnut pattern, sidestep charges, aim at poppers inside crowds, grab shinies first, and save long dashes for PARTY TIME.
How the ten levels build
Level 51 asks for 130 friends in 55 seconds, level 52 for two drops, and level 53 for the biggest party in the tour, 170 friends in 65 seconds. Level 54 wants five friends in one dash, level 55 a streak of 30 on the beat, and level 57 five shinies in 35 seconds. Level 58 is a Hold on, and level 59, the hardest level in the game, asks for three drops in 85 seconds.
The last boss
Level 60 is the Chestnut King under the stars, with the hardest boss theme. Waking him paints the last district back on the map: the whole city is in color again.
Getting ready for the galaxy
If the galaxy feels too fast, two things help more than anything else. First, run Beat School from Settings: Bluetooth earbuds and some phones play sound a little late, and a tap that feels on time can land late. Second, go back to Free Party for a few minutes. Your timing improves, and every run fills your star jar, so you come back with new creatures too.
After the tour: Encore
Clearing level 60 does not end the game. The tour carries on as Encore: the same venues with busier crowds and higher star scores, a little harder every lap. Free Party and the Daily stay open the whole time, and your crew keeps growing with every egg.
Every level in Hyperpop Galaxy
| Level | Goal | What it asks | Clock | Difficulty |
|---|---|---|---|---|
| 51 | Friends | Boop 130 friends | 55 s | Easy |
| 52 | Drops | Hit 2 drops | 70 s | Medium |
| 53 | Party | Grow a party of 170 | 65 s | Medium |
| 54 | One dash | Boop 5 friends in one dash | 70 s | Medium |
| 55 | Beat streak | 30 on the beat in a row | 65 s | Hard |
| 56 | PERFECT | Land 35 PERFECT dashes | 55 s | Easy |
| 57 | Shiny | Catch 5 shinies | 35 s | Medium |
| 58 | Hold on | Keep a vibe for 55 seconds | 55 s | Medium |
| 59 | Drops | Hit 3 drops | 85 s | Hard |
| 60 | Boss | Wake the boss | 70 s | Boss |
