DOPA DASH

Stages / District 2

Phonk Garage

Phonk Garage is a dim parking deck lit by headlights, and it is the first place where something on the floor is not happy to see you: the chestnut.

Levels 11 to 20. Ten levels: easy ones to start, a HARD level in the middle and a boss on the last.

Read the how to play guide first if you are new, and the boss guide before level 20.

Phonk Garage in play: a party line crossing the floor

The music

The garage alternates a phonk track and an electro track. Phonk lands heavy on the beat with a lot of space between hits, which helps: there is time to look before you dash. The electro levels run a little brighter and busier. Both reward patience more than speed.

The new guest: chestnuts

Chestnuts are spiky friends whose spikes stand up on some beats and fold down on others. Level 11 introduces them before it starts. Boop a chestnut while its spikes are down and it joins your party like anyone else. Dash into it while the spikes are up and it costs one of your three vibes, and a few friends fall off the back of your line. They scatter nearby, so swing back through them straight away. A bump never ends a run by itself: only losing all three vibes does.

How the ten levels build

Level 11 asks for 80 friends in 50 seconds with chestnuts in the crowd. Level 12 wants 35 PERFECT dashes, and level 13 a beat streak of 18. Level 14 is short and sharp: boop four friends in one dash within 30 seconds. Level 15 is the first HARD level, two drops in 70 seconds. Level 18 is the first Hold on level: keep at least one vibe for 45 seconds while chestnuts crowd in. Level 19 is the toughest before the boss, 100 friends in a minute.

The boss: Chestnut King

Level 20 is the Chestnut King, a crowned chestnut with felt spikes. Like every boss he slams on the beat; you wake him by dashing into him between slams. Read the beat bar, wait for the slam to land, then go. Bosses also bring their own song, a heavier riddim track that makes the slams easy to hear coming.

Tips for the garage

Count the chestnut pattern for two bars before you commit to a long dash through a crowd. If the energy bolts next to your hearts are empty, wait for the beat before tapping: dashes on the beat are always free. On Hold on levels, stay near the middle of the floor and keep moving.

Every level in Phonk Garage

LevelGoalWhat it asksClockDifficulty
11FriendsBoop 80 friends50 sEasy
12PERFECTLand 35 PERFECT dashes50 sMedium
13Beat streak18 on the beat in a row55 sMedium
14One dashBoop 4 friends in one dash30 sMedium
15DropsHit 2 drops70 sHard
16FriendsBoop 65 friends45 sEasy
17PartyGrow a party of 5055 sMedium
18Hold onKeep a vibe for 45 seconds45 sMedium
19FriendsBoop 100 friends60 sHard
20BossWake the boss62 sBoss

Previous: Disco PlazaNext: Funk Rooftop

PLAY NOW, FREE